From a seven-story building collapsing, to a mouse
scurrying across a floor - the camera
sometimes has to lie
Man who made the impossible imaginable for countless Bond
aficionados reveals the trickery behind the shots
Visual effects maestro Steve Begg helped to blow up MI6
headquarters in London, caused outrage when he sunk a Venetian palazzo into the
Grand Canal and drew criticism for destroying Bond’s beloved Aston Martin DB5
Unlike other artists, however, the greatest compliment
anyone can pay is that they didn’t notice his work
They are some of the most dramatic and memorable scenes in the history of James Bond movies.
But in the increasingly complex world of cinematography, not everything is quite what it seems.
From the spectacular image of a seven-storey building collapsing under 007’s feet, to the simple cameo of a mouse scurrying across a floor, the camera sometimes has to lie.
Now – for your eyes only, as the secret agent might put it – the man who made the impossible imaginable for countless Bond aficionados reveals the trickery behind some of those shots.
Visual effects maestro Steve Begg, who helped to blow up MI6 headquarters in London, caused outrage when he sunk a Venetian palazzo into the Grand Canal and drew criticism for destroying Bond’s beloved Aston Martin DB5, recently won a prestigious industry award that recognised his ‘exceptional artistry’.
I’m entertaining people by misleading them,’ he told the Daily Mail. ‘The more successfully I mislead them, the better I’ve done my job.’
Mr Begg, 56, grew up watching children’s TV programmes such as Thunderbirds and Terrahawks. He later fulfilled a dream to work with their celebrated creator Gerry Anderson.
Begg describes that apprenticeship as ‘a masterclass in blowing things up in miniature’ – perfect grounding for his graduation to Bond films.
Some of his most convincing effects rely heavily on good old-fashioned models. So when the DB5 goes up in flames, fear not. It’s only a mock-up the size of a pedal-car.
Increasingly, however, his cinematic deception has come to
involve the use of computer generated images (CGI). The evil Blofeld’s desert
headquarters in Spectre, for example, is actually just a barren swathe of
Moroccan wilderness. The buildings are simply images created nowhere more
exotic than Pinewood.
And the mouse? ‘Most people assume when they see a building collapsing
that it must be CGI , he said. ‘But not a little mouse running around. I’m very
proud of that mouse.’
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